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AI Insights · Timothy · July 2024

Top 5 Season Pass Games in Brazil Q2 2024: Performance Insights

Discover the performance metrics of the top 5 season pass games in Brazil for Q2 2024, including downloads, revenue, and active users, based on Sensor Tower data.

Top 5 Season Pass Games in Brazil Q2 2024: Performance Insights

In Q2 2024, the top 5 season pass games in Brazil exhibited notable trends in downloads, revenue, and active users on a unified platform. Here’s a detailed look at their performance:

Free Fire: 7th Anniversary saw a mixed performance in revenue, peaking at around $267K in the first week of April and experiencing fluctuations throughout the quarter, ending with about $176K in the final week of June. Downloads for the game were robust, starting at approximately 353K and reaching a peak of 679K in the last week of June. Weekly active users showed a slight decline from 14.9M to 12.9M by mid-May but rebounded to 14.3M by the end of June.

Subway Surfers maintained a steady revenue stream, with weekly earnings hovering around $2K to $3K. Downloads fluctuated, starting at 307K and peaking at 475K in mid-May before stabilizing around 369K in the last week of June. Active users decreased from 12.1M at the beginning of April to approximately 10.2M by the end of June.

Squad Busters had a significant increase in revenue after its late May release, reaching $143K in the first week of June and settling at around $83K by the end of the month. The game saw a massive spike in downloads, with 2.9M in the last week of May, followed by a steady decrease to around 180K by the end of June. Active users showed a similar pattern, peaking at 1.8M in late May and decreasing to around 514K by the end of June.

Stumble Guys experienced consistent revenue, starting at $52K and peaking at $72K in late April, then stabilizing around $58K towards the end of June. Downloads showed a strong upward trend, starting at 218K and peaking at 479K in late May. Weekly active users increased from 747K in early April to around 827K by the end of June.

Blood Strike - FPS for all had a stable revenue performance, starting at $37K and maintaining around $30K to $43K throughout the quarter. Downloads were steady, starting at 312K and peaking at 375K in mid-May. Active users showed consistent growth, starting at 1M in early April and increasing to approximately 1.2M by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024